Architecture

Four layers.
One FOV.

From advertiser pool to glasses HUD — WeAD verifies every step. Same platform idea as Home Cloud, different surface: spatial attention.

Layered platform architecture visualization
L1Advertisers

Fund mission pools & bonuses

L2Placements

Geo anchors · 100m fence

L3WeAD

Verify · score · pay WEAD

L4Runtime

PWA · WebXR · Unity

UWearer

Earns for attention

Journey

What the wearer feels

1 · Enter range

Distance ≤ 100m. Corner HUD fades in on the configured side.

2 · Engage

Wave, pinch, gaze, or tap opens the AR panel.

3 · Climb

Steps are sequential and server-checked. Early exit keeps earned slices.

4 · Convert

Pay / book / claim fires the conversion bonus — max tier.

Geofence ring around a store

Verification

Every missions/advance checks session, geo, step order, and idempotency. Spoofed GPS without a live near-placement session does not credit the wallet.

GEO · SESSION · STEP ORDER · IDEMPOTENCY · CONFIDENCE

Ready to see it?

Alpha demo is live. Unity APK path is next.